Street Fighter 6 · Combo Cheat Sheet

MARISA

Facing right. Cancels shown as >X.

Motions & Symbols

↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo

Buttons & Tags

LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid

Key Moves

MoveInputWhy it matters
Gladius↓↘→ P1 hit of armor against High and Mid attacks (loses to Low attacks) on frames …
Dimachaerus↓↙← PInvincible to airborne strikes on frames 10-25 on head and shoulders only
Phalanx→↓↘ P1 hit of armor against High and Mid attacks (loses to Low attacks) on frames …
Quadriga↓↘→ KAbout 70% screen length in range
Scutum↓↙← K1 hit of armor on frame 3 and onwards on her upper body (no armor on the lowe…
Tonitrus 1↓↙← K >X POverhead
Tonitrus 2↓↙← K >X P >X PKnocks opponent down
Javelin of Marisa↓↘→↓↘→ PStrike and Throw invincible on frame 1 (during screen freeze)
Meteorite↓↙←↓↙← PFully invincible on frames 1-16
Goddess of the Hunt↓↘→↓↘→ KFully invincible on frames 1-19

Bread & Butter meterless

ComboDmgDrive / SANotes
↓LK, ↓LP, ↓LP >X ↓↙←LP >X →LP14100 / 0Standard low starter combo
↓LP, ↓LP, ↓LP >X ↓↙←LP >X →LP14100 / 0Standard chain combo. Stuffs reversal 4f/throw.
MP >X MP >X ↓↙←MP >X →MP22800 / 0–
←HP >X ↓↙←HP >X →P, ↓↘→HP31400 / 0Easy to execute punish combo.
←HP >X ↓↙←HP >X →P, ↓↘→LK30200 / 0Similar, but better oki

Punish Counters

ComboDmgDrive / SANotes
↓LP, MP >X MP >X ↓↙←MP >X →P20600 / 04f punish
↓LP, ←HP >X ↓↙←HP >X →P, ↓↘→LK25600 / 04f punish. New +4 conversion, good against drive reversal (6/3/2025)
↓MP, MP >X MP >X ↓↙←MP >X →P28700 / 08f punish
←HP, MP >X MP >X ↓↙←MP >X →P31100 / 08f punish

Drive Rush

ComboDmgDrive / SANotes
MP >X MP >X DRC ~ ←HP, MP >X MP >X ↓↙←MP >X →P31293 / 0–
MP >X MP >X DRC ~ ←HP >X ↓↙←HP >X →P, ↓↘→HP32343 / 0–
MP >X MP >X ↓↙←PP >X →P, DR ~ →HK >X →HK29183 / 0whiff cr. lp into safejump
MP >X MP >X DRC ~ ↓MK–3 / 09f or less
↓MP >X DRC ~ HP–3 / 012f or less

Corner & Super Enders

ComboDmgDrive / SANotes
←HP >X ↓↙←HP >X →P, ↓HP (held), ↓↘→MP34800 / 0Corner only
←HP >X ↓↙←HP >X →P, ←HP (held) >X ↓↘→HP35800 / 0Corner only.
←HP >X ↓↙←HP >X →P, ←HP (held) >X →↓↘LP35300 / 0Corner only. Sets up a safejump.
←HP (held), ←HP >X ↓↙←HP >X →HP, ↓↘→↓↘→P40600 / 1SA1 Confirm example
←HP (held), ←HP >X ↓↙←HP >X →HP, ↓↙←↓↙←P41600 / 2SA2 Confirm example. Not much more damage.

Practice First

  1. ↓LK, ↓LP, ↓LP >X ↓↙←LP >X →LP as your everywhere combo.
  2. ↓LP, ↓LP, ↓LP >X ↓↙←LP >X →LP for a second confirm.
  3. ↓LP, MP >X MP >X ↓↙←MP >X →P after blocking a punishable move.
  4. MP >X MP >X DRC ~ ←HP, MP >X MP >X ↓↙←MP >X →P as your Drive Rush route.
  5. ←HP >X ↓↙←HP >X →P, ↓HP (held), ↓↘→MP once you can reach the corner.

Sources