Street Fighter 6 · Combo Cheat Sheet

RASHID

Facing right. Cancels shown as >X.

Motions & Symbols

↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo

Buttons & Tags

LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid

Key Moves

MoveInputWhy it matters
Spinning Mixer↓↘→ PInvincible to airborne strikes on frames 6-12
Eagle Spike↓↙← KAirborne on frames 15-44 (Forced Knockdown state)
Whirlwind Shot↓↘→ K1-hit projectile
Arabian Cyclone↓↙← PInitial strike hitbox that spawns a stationary mini tornado afterwards (the t…
Wing Stroke↓↙← P >X 4KAirborne on frames 22-61 (Forced Knockdown state)
Rolling Assault↓↙← P >X 6KUpper body projectile invincible on frames 5-30
Nail Assault↓↙← P >X 6K >X KUpper body projectile invincile on frames 1-19
Super Rashid Kick↓↘→↓↘→ KStrike and Throw invincible on frames 1-15
Ysaar↓↙←↓↙← KNo form of invincibility whatsoever
Altair↓↘→↓↘→ PFully invincible on frames 1-15

Bread & Butter meterless

ComboDmgDrive / SANotes
↓LK, ↓LP, LP >X ↓↘→LP10700 / 0–
LP, LP, LP >X ↓↘→LP11700 / 0–
LP, LK >X ↓↙←LK13100 / 0–
↓MP, LP >X ↓↘→LP14600 / 0–
MP, LP >X ↓↘→LP14600 / 0–

Punish Counters

ComboDmgDrive / SANotes
LP >X ↓↙←LK12400 / 04f punish counter. More range than st. lk.
LP, ↓MK >X ↓↙←LK15300 / 04f punish counter. Good range.
LP, MP >X ↓↙←MK17500 / 04f punish counter.
LP, MK, MP >X ↓↙←MK20400 / 04f punish counter. Point blank

Drive Rush

ComboDmgDrive / SANotes
LP >X DRC ~ LP, MK, MP >X ↓↙←MK17103 / 0Drive rush example from light attack.
↓MK >X DRC ~ MK, HP >X ↓↙←MK20433 / 0Drive rush example from crouching normal.
MK, MP >X DRC ~ HP >X ↓↙←HP, ↓↘→HP29463 / 0Drive rush example from basic medium bnb. Corner only.
LK >X DRC ~ LP–0 / 04f or less
LP >X DRC ~ ↓LP–0 / 05f or less

Corner & Super Enders

ComboDmgDrive / SANotes
MK, MP >X HK >X ↓↘→HK (level 1), →MP >X ↓↙←LK26500 / 0Corner variation. Requires partial charge of qcf+hk
MK, MP >X HK >X ↓↙←HK24200 / 0Corner only. Sets up a safejump setup (backdash, fjump j. hk)
HP >X ↓↙←MP, LK >X ↓↙←LK27100 / 0Corner only. Something you'll usually hitconfirm into.
↓HP >X ↓↙←↓↙←K, ↓↙←LP, →MP >X ↓↘→MP25300 / 2Midscreen
↓HP >X ↓↙←↓↙←K, →KK, →MP >X ↓↙←MK24600 / 2Side switch

Practice First

  1. ↓LK, ↓LP, LP >X ↓↘→LP as your everywhere combo.
  2. LP, LP, LP >X ↓↘→LP for a second confirm.
  3. LP >X ↓↙←LK after blocking a punishable move.
  4. LP >X DRC ~ LP, MK, MP >X ↓↙←MK as your Drive Rush route.
  5. MK, MP >X HK >X ↓↘→HK (level 1), →MP >X ↓↙←LK once you can reach the corner.

Sources