Street Fighter 6 · Combo Cheat Sheet
JAMIE
Facing right. Cancels shown as >X.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| The Devil Inside | ↓↓ P | Jamie's Drink Level affects his damage / move list / framedata / movement and… |
| Freeflow Strikes | ↓↘→ P | Cancelable into follow-up Punch / Kick rekkas (Punch rekkas can even be perfo… |
| Freeflow Kicks 2 | ↓↘→ P >X 6K | First kick follow-up is only possible on Hit / Block (not on whiff like the p… |
| Freeflow Kicks 3 | ↓↘→ P >X 6K >X 6K | Grants +1 Drink Level to Jamie as well as restoring 1/2 extra bar of Drive Ga… |
| Swagger Step | ↓↙← P | Safe on block unlike LP/MP Palm and also +42 KD which sets Jamie up for a saf… |
| Arrow Kick | →↓↘ K | Invincible to airborne strikes on frames 1-16 |
| Breakin' | ↓↘→↓↘→ K | Strike and Throw invincible on frames 1-12 |
| The Devil's Song | ↓↙←↓↙← P | Duration of 900 frames (15 seconds) - The remaining timer freezes during any … |
| Getsuga Saiho | ↓↘→↓↘→ P | Fully invincible on frames 1-12 |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LK, ↓LP >X ↓↘→LP ~ →P ~ →P | 1016 | 0 / 0 | – |
| ↓LK, ↓LP >X ↓↘→LP ~ →K ~ →K | 917 | 0 / 0 | – |
| ↓LK, ↓LP, LK >X →↓↘LK | 1089 | 0 / 0 | – |
| ↓LP, ↓LP, ↓LP >X ↓↘→LP ~ →P ~ →P | 1106 | 0 / 0 | – |
| ↓LP, ↓LP, ↓LP >X ↓↘→LP ~ →K ~ →K | 1025 | 0 / 0 | – |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LP, ↓HP >X ↓↙←HP | 1674 | 0 / 0 | 4f Punish Counter. Point Blank |
| ↓LP, ↓MK >X ↓↘→MP >X →P >X →P | 1368 | 0 / 0 | 4f Punish Counter. Works at cr. lp tip range. |
| ↓LP, ↓HK >X HK | 1161 | 0 / 0 | 4f Punish Counter. Works at cr. lp tip range. Can grab a drink afterwards. |
| LP, ↓HP >X ↓↙←HP | 1728 | 0 / 0 | 5f Punish Counter. Point Blank |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LK, ↓LP >X DRC ~ ↓LP, ↓KK, ↓HK >X HK >X P | 1216 | 3 / 0 | – |
| ↓LK, ↓LP >X DRC ~ ↓LP, ↓KK, →↓↘HK | 1294 | 3 / 0 | – |
| ↓LK, ↓LP >X DRC ~ ↓LP, ↓HP >X ↓↙←HP | 1353 | 3 / 0 | Enough KDA to give a safejump (+42) |
| LP >X DRC ~ ↓LP | – | 3 / - | 4f or slower |
| ↓LP >X DRC ~ LP | – | 3 / - | 5f or slower |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| MP, LK >X →↓↘HK | 1818 | 0 / 0 | use srk+lk for safe jumps in the corner |
| ↓HP >X ↓↙←PP, →↓↘HK | 2808 | 2 / 0 | Corner only. |
| ↓HP >X ↓↙←PP, DR ~ ↓LP >X ↓↙←HP | 2588 | 3 / 0 | Corner only. |
| ↓LK, ↓LP >X ↓↘→PP >X ↓↙←↓↙←P, ↓HP >X ↓↙←HP >X →P | 2212 | 2 / 2 | Example entry point into SA2 |
| ↓MK >X DRC ~ ↓KK, Jump HK, ↓↘→↓↘→K | 2190 | 3 / 1 | – |
Practice First
- ↓LK, ↓LP >X ↓↘→LP ~ →P ~ →P as your everywhere combo.
- ↓LK, ↓LP >X ↓↘→LP ~ →K ~ →K for a second confirm.
- ↓LP, ↓HP >X ↓↙←HP after blocking a punishable move.
- ↓LK, ↓LP >X DRC ~ ↓LP, ↓KK, ↓HK >X HK >X P as your Drive Rush route.
- MP, LK >X →↓↘HK once you can reach the corner.
Translated from FAT's Classic routes using FAT's Modern input for each move (manual motions, not assisted). Routes that use a button Modern doesn't have are left out. Damage shown is Classic's; AUTO (assisted) specials deal less.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
L M HLight / Medium / Heavy
SPSpecial button (+ direction)
AUTOAssist button held
AAOD: two attack buttons
AAny attack button
DR DRC DIDrive Rush / cancel / Impact
L M HLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| The Devil Inside | ↓↓A | Jamie's Drink Level affects his damage / move list / framedata / movement and… |
| Freeflow Strikes | ↓↘→H | Cancelable into follow-up Punch / Kick rekkas (Punch rekkas can even be perfo… |
| Freeflow Kicks 2 | ↓↘→H ~ ←SP/←A | First kick follow-up is only possible on Hit / Block (not on whiff like the p… |
| Freeflow Kicks 3 | ↓↘→H ~ ←SP/←A ~ ←SP/←A | Grants +1 Drink Level to Jamie as well as restoring 1/2 extra bar of Drive Ga… |
| Swagger Step | ↓↙←H | Safe on block unlike LP/MP Palm and also +42 KD which sets Jamie up for a saf… |
| Arrow Kick | →SP / →↓↘H | Invincible to airborne strikes on frames 1-16 |
| Breakin' | SP+H or →SP+H / ↓↘→↓↘→L | Strike and Throw invincible on frames 1-12 |
| The Devil's Song | ←SP+H / ↓↙←↓↙←M | Duration of 900 frames (15 seconds) - The remaining timer freezes during any … |
| Getsuga Saiho | ↓SP+H / ↓↘→↓↘→H | Fully invincible on frames 1-12 |
Bread & Butter meterless
No confirmed combos for this section yet.
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓L, ↓H >X ↓↙←H | 1674 | 0 / 0 | 4f Punish Counter. Point Blank |
| L, ↓H >X ↓↙←H | 1728 | 0 / 0 | 5f Punish Counter. Point Blank |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| AUTO L, ↓L >X DRC ~ ↓L, ↓M+H, →↓↘H | 1294 | 3 / 0 | – |
| AUTO L, ↓L >X DRC ~ ↓L, ↓H >X ↓↙←H | 1353 | 3 / 0 | Enough KDA to give a safejump (+42) |
| L >X DRC ~ ↓L | – | 3 / - | 4f or slower |
| ↓L >X DRC ~ L | – | 3 / - | 5f or slower |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓H >X ↓↙←AA, →↓↘H | 2808 | 2 / 0 | Corner only. |
| ↓H >X ↓↙←AA, DR ~ ↓L >X ↓↙←H | 2588 | 3 / 0 | Corner only. |
| ↓M >X DRC ~ ↓M+H, ↑H, ↓↘→↓↘→L | 2190 | 3 / 1 | – |
Practice First
- ↓L, ↓H >X ↓↙←H after blocking a punishable move.
- AUTO L, ↓L >X DRC ~ ↓L, ↓M+H, →↓↘H as your Drive Rush route.
- ↓H >X ↓↙←AA, →↓↘H once you can reach the corner.