Street Fighter 6 · Combo Cheat Sheet
LILY
Facing right. Cancels shown as >X.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Condor Wind (attack) | ↓↙← P | Does not grant a Windclad stock |
| Condor Wind (1 stock) | ↓↙← P (hold Lv.1) | Grants 1 Windclad stock on frame 46 and the button can be held to gain furthe… |
| Condor Wind (2 stocks) | ↓↙← P (hold Lv.2) | Grants a second Windclad stock on frame 71 and the button can be held slightl… |
| Condor Wind (3 stocks) | ↓↙← P (hold Lv.3) | Grants the third and final Windclad stock on frame 90 followed by 19 recovery… |
| Condor Wind (hold) | ↓↙← PP (hold) | Grants 1 Windclad stock |
| Condor Spire | ↓↘→ K | Airborne on frames 11-39 (Forced Knockdown state) |
| Tomahawk Buster | →↓↘ P | Invincible to airborne attacks on frames 1-14 |
| Breezing Hawk | ↓↘→↓↘→ P | Strike and Throw invincible on frames 1-11 |
| Thunderbird | ↓↘→↓↘→ K | Fully invincible on frames 1-12 |
| Raging Typhoon | ↓↙←↓↙← P | Fully invincible on frames 1-8 |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LK, ↓LP >X →↓↘HP | 1280 | 0 / 0 | Low option |
| ↓LK, ↓LP, ↓LP >X ↓↘→LK (wind) | 1250 | 0 / 0 | 3-hit light combos are only possible with Lily when she has wind to go into condor spire. |
| LK, LP >X →↓↘HP | 1420 | 0 / 0 | 4f startup |
| LK, LP, LP >X ↓↘→LK (wind) | 1425 | 0 / 0 | – |
| MK >X ↓↘→LK | 1400 | 0 / 0 | 7f startup |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| LK >X ↓↘→LK | 1000 | 0 / 0 | 4f Punish Counter. Works without wind. |
| LK, ↓MK >X ↓↘→MK | 1600 | 0 / 0 | 4f Punish Counter. |
| LK >X ↓↙←PP | 1320 | 2 / 0 | 4f Punish Counter. Nets Lily some wind at the same time. |
| LK, ↓MK >X ↓↙←PP | 1600 | 2 / 0 | 4f Punish Counter. Nets Lily some wind at the same time. |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| LP >X DRC ~ LP, ↓HP >X →↓↘HP | 2200 | 3 / 0 | – |
| MK >X DRC ~ ↓HP, LK >X →↓↘HP | 2362 | 3 / 0 | – |
| ↓MK >X DRC ~ ↓HP, LK >X →↓↘HP | 1969 | 3 / 0 | – |
| LK >X DRC ~ LP | – | 3 / 0 | 6f or less |
| LP >X DRC ~ LP | – | 3 / 0 | 6f or less |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| LK, LP, LP >X ↓↘→KK (wind), →↓↘HP (wind) | 2105 | 2 / 0 | Corner only |
| LK, LP, LP >X ↓↘→KK (wind), ↓↘→↓↘→P | 2425 | 2 / 1 | Corner only. |
| ←HP, LK >X ↓↘→KK (wind), →↓↘PP (wind), PPP (wind) | 3860 | 6 / 0 | Corner only |
| ↓MK >X DRC ~ ↓HP >X ↓↘→↓↘→P | 2475 | 3 / 1 | Could technically do cr. hp, st. lk xx SA1, but that is an annoying cancel and does less damage. |
| ↓HP >X DRC ~ ←HP, MK >X ↓↘→KK >X ↓↘→↓↘→K | 3940 | 5 / 2 | SA2 Conversion example |
Practice First
- ↓LK, ↓LP >X →↓↘HP as your everywhere combo.
- ↓LK, ↓LP, ↓LP >X ↓↘→LK (wind) for a second confirm.
- LK >X ↓↘→LK after blocking a punishable move.
- LP >X DRC ~ LP, ↓HP >X →↓↘HP as your Drive Rush route.
- LK, LP, LP >X ↓↘→KK (wind), →↓↘HP (wind) once you can reach the corner.
Translated from FAT's Classic routes using FAT's Modern input for each move (manual motions, not assisted). Routes that use a button Modern doesn't have are left out. Damage shown is Classic's; AUTO (assisted) specials deal less.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
L M HLight / Medium / Heavy
SPSpecial button (+ direction)
AUTOAssist button held
AAOD: two attack buttons
AAny attack button
DR DRC DIDrive Rush / cancel / Impact
L M HLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Condor Wind (attack) | ↓↙←L | Does not grant a Windclad stock |
| Condor Wind (1 stock) | ↓↙←L (hold Lv.1) | Grants 1 Windclad stock on frame 46 and the button can be held to gain furthe… |
| Condor Wind (2 stocks) | ↓↙←L (hold Lv.2) | Grants a second Windclad stock on frame 71 and the button can be held slightl… |
| Condor Wind (3 stocks) | ↓↙←L (hold Lv.3) | Grants the third and final Windclad stock on frame 90 followed by 19 recovery… |
| Condor Wind (hold) | ←AUTO SP / ↓↙←AA (hold) | Grants 1 Windclad stock |
| Condor Spire | ↓↘→H | Airborne on frames 11-39 (Forced Knockdown state) |
| Tomahawk Buster | →↓↘H | Invincible to airborne attacks on frames 1-14 |
| Breezing Hawk | SP+H or →SP+H / ↓↘→↓↘→L | Strike and Throw invincible on frames 1-11 |
| Thunderbird | ←SP+H / ↓↘→↓↘→M | Fully invincible on frames 1-12 |
| Raging Typhoon | ↓SP+H / ↓↙←↓↙←H | Fully invincible on frames 1-8 |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| AUTO L, ↓L >X →↓↘H | 1280 | 0 / 0 | Low option |
| AUTO L, ↓L, ↓L >X ↓↘→L (wind) | 1250 | 0 / 0 | 3-hit light combos are only possible with Lily when she has wind to go into condor spire. |
| L, L >X →↓↘H | 1420 | 0 / 0 | 4f startup |
| L, L, L >X ↓↘→L (wind) | 1425 | 0 / 0 | – |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| L >X ↓↘→L | 1000 | 0 / 0 | 4f Punish Counter. Works without wind. |
| L, AUTO M >X ↓↘→M | 1600 | 0 / 0 | 4f Punish Counter. |
| L >X ↓↙←AA | 1320 | 2 / 0 | 4f Punish Counter. Nets Lily some wind at the same time. |
| L, AUTO M >X ↓↙←AA | 1600 | 2 / 0 | 4f Punish Counter. Nets Lily some wind at the same time. |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| L >X DRC ~ L, ↓H >X →↓↘H | 2200 | 3 / 0 | – |
| AUTO M >X DRC ~ ↓H, L >X →↓↘H | 1969 | 3 / 0 | – |
| L >X DRC ~ L | – | 3 / 0 | 6f or less |
| L >X DRC ~ L | – | 3 / 0 | 6f or less |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| L, L, L >X ↓↘→AA (wind), →↓↘H (wind) | 2105 | 2 / 0 | Corner only |
| L, L, L >X ↓↘→AA (wind), ↓↘→↓↘→L | 2425 | 2 / 1 | Corner only. |
| AUTO M >X DRC ~ ↓H >X ↓↘→↓↘→L | 2475 | 3 / 1 | Could technically do cr. hp, st. lk xx SA1, but that is an annoying cancel and does less damage. |
Practice First
- AUTO L, ↓L >X →↓↘H as your everywhere combo.
- AUTO L, ↓L, ↓L >X ↓↘→L (wind) for a second confirm.
- L >X ↓↘→L after blocking a punishable move.
- L >X DRC ~ L, ↓H >X →↓↘H as your Drive Rush route.
- L, L, L >X ↓↘→AA (wind), →↓↘H (wind) once you can reach the corner.