Street Fighter 6 · Combo Cheat Sheet

LILY

Facing right. Cancels shown as >X.

Motions & Symbols

↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo

Buttons & Tags

LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid

Key Moves

MoveInputWhy it matters
Condor Wind (attack)↓↙← PDoes not grant a Windclad stock
Condor Wind (1 stock)↓↙← P (hold Lv.1)Grants 1 Windclad stock on frame 46 and the button can be held to gain furthe…
Condor Wind (2 stocks)↓↙← P (hold Lv.2)Grants a second Windclad stock on frame 71 and the button can be held slightl…
Condor Wind (3 stocks)↓↙← P (hold Lv.3)Grants the third and final Windclad stock on frame 90 followed by 19 recovery…
Condor Wind (hold)↓↙← PP (hold)Grants 1 Windclad stock
Condor Spire↓↘→ KAirborne on frames 11-39 (Forced Knockdown state)
Tomahawk Buster→↓↘ PInvincible to airborne attacks on frames 1-14
Breezing Hawk↓↘→↓↘→ PStrike and Throw invincible on frames 1-11
Thunderbird↓↘→↓↘→ KFully invincible on frames 1-12
Raging Typhoon↓↙←↓↙← PFully invincible on frames 1-8

Bread & Butter meterless

ComboDmgDrive / SANotes
↓LK, ↓LP >X →↓↘HP12800 / 0Low option
↓LK, ↓LP, ↓LP >X ↓↘→LK (wind)12500 / 03-hit light combos are only possible with Lily when she has wind to go into condor spire.
LK, LP >X →↓↘HP14200 / 04f startup
LK, LP, LP >X ↓↘→LK (wind)14250 / 0–
MK >X ↓↘→LK14000 / 07f startup

Punish Counters

ComboDmgDrive / SANotes
LK >X ↓↘→LK10000 / 04f Punish Counter. Works without wind.
LK, ↓MK >X ↓↘→MK16000 / 04f Punish Counter.
LK >X ↓↙←PP13202 / 04f Punish Counter. Nets Lily some wind at the same time.
LK, ↓MK >X ↓↙←PP16002 / 04f Punish Counter. Nets Lily some wind at the same time.

Drive Rush

ComboDmgDrive / SANotes
LP >X DRC ~ LP, ↓HP >X →↓↘HP22003 / 0–
MK >X DRC ~ ↓HP, LK >X →↓↘HP23623 / 0–
↓MK >X DRC ~ ↓HP, LK >X →↓↘HP19693 / 0–
LK >X DRC ~ LP–3 / 06f or less
LP >X DRC ~ LP–3 / 06f or less

Corner & Super Enders

ComboDmgDrive / SANotes
LK, LP, LP >X ↓↘→KK (wind), →↓↘HP (wind)21052 / 0Corner only
LK, LP, LP >X ↓↘→KK (wind), ↓↘→↓↘→P24252 / 1Corner only.
←HP, LK >X ↓↘→KK (wind), →↓↘PP (wind), PPP (wind)38606 / 0Corner only
↓MK >X DRC ~ ↓HP >X ↓↘→↓↘→P24753 / 1Could technically do cr. hp, st. lk xx SA1, but that is an annoying cancel and does less damage.
↓HP >X DRC ~ ←HP, MK >X ↓↘→KK >X ↓↘→↓↘→K39405 / 2SA2 Conversion example

Practice First

  1. ↓LK, ↓LP >X →↓↘HP as your everywhere combo.
  2. ↓LK, ↓LP, ↓LP >X ↓↘→LK (wind) for a second confirm.
  3. LK >X ↓↘→LK after blocking a punishable move.
  4. LP >X DRC ~ LP, ↓HP >X →↓↘HP as your Drive Rush route.
  5. LK, LP, LP >X ↓↘→KK (wind), →↓↘HP (wind) once you can reach the corner.

Sources