Street Fighter 6 · Combo Cheat Sheet

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Facing right. Cancels shown as >X.

Motions & Symbols

↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo

Buttons & Tags

LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid

Key Moves

MoveInputWhy it matters
Coward Crouch↓ PPLow profiles (and Upper Body Projectile invincible) starts on frame 9 and las…
Wild Lift↓ PP >X PStill retains the low profile hurtboxes and crouching status from Coward Crou…
Raid Jump↓ PP >X KUpper body projectile invincible on frames 1-9 (frames 19-27 overall)
Surprise Forward Hop→ or 3KKK3F more recovery (30F total) if done from Coward Crouch
Surprise Back Hop← or 1KKK3F more recovery (35F total) if done from Coward Crouch
Electric Thunder↓↙← PStrike hitbox
Rolling Attack←→ PAirborne on frames 20-43 (Forced Knockdown state)
Shout of Earth↓↘→↓↘→ PStrike and Throw invincible on frames 1-9
Lightning Beast↓↙←↓↙← PNo form of invincibility whatsoever
Ground Shave Cannonball↓↘→↓↘→ KFully invincible on frames 1-12

Bread & Butter meterless

ComboDmgDrive / SANotes
LK, LK >X ↓↙←P11000 / 0–
LK, LP >X ↓↙←P11000 / 0–
LK, LP >X ↓↙←P >X ↓↘→↓↘→K31000 / 3Added as an example of a SA3 cancel. Non-OD qcb+p or b, f+p can be cancelled into SA3 out of any of the meterless con…
LK, ↓LP, ↓LP >X ←, →MP14700 / 0–
LK, ↓LP, ↓LP >X ↓, ↑LK14700 / 0Standing only

Punish Counters

ComboDmgDrive / SANotes
LK (PC), MK >X ↓↙←P14000 / 04f punish counter. Works from just inside of tip range of st. lk
LK (PC), ↓MK >X ←, →MP16000 / 04f punish counter with charge.
LK (PC), ←MK, ↓MK >X ←, →MP19100 / 04f punish counter. Standing only.
LK (PC), ↓MP >X ←, →MP16800 / 04f punish counter.

Drive Rush

ComboDmgDrive / SANotes
LK, LP >X DRC ~ LP, HK, ↓LP >X ↓, ↑LK16593 / 0Weaving force stand st. hk to get a d, u+lk conversion
MK >X DRC ~ HK, HP >X ↓PP x p, ↓, ↑LK23963 / 0Conversion off of neutral poke
←MK, ↓MK >X DRC ~ HK, HP >X ↓PP >X P, ↓, ↑LK29263 / 0Standing only.
LP >X DRC ~ ↓LP or slower–3 / 06f or slower followup
LK >X DRC ~ ↓LP or slower–3 / 06f or slower followup

Corner & Super Enders

ComboDmgDrive / SANotes
LK, LP >X ↓↙←PP, ↓, ↑KK22004 / 0Corner only
HP >X ↓PP >X P, →↘↓↙←KK, ↓, ↑KK33204 / 0Corner only
HP >X ↓PP >X P, doll14000 / 0+5 situation. Corner only. Can be performed off a DI crush.
LK, LP >X ↓↙←P >X ↓↘→↓↘→K31000 / 3Added as an example of a SA3 cancel. Non-OD qcb+p or b, f+p can be cancelled into SA3 out of any of the meterless con…
LK, LP >X ↓↙←PP >X ↓↙←↓↙←P, ↓, ↑LK, →P, ↓P, ↓U+KK, ↗P20204 / 2Example SA2 routing off of ex electricity. Can be cancelled into SA2 off of first or second hit of ex electricity.

Practice First

  1. LK, LK >X ↓↙←P as your everywhere combo.
  2. LK, LP >X ↓↙←P for a second confirm.
  3. LK (PC), MK >X ↓↙←P after blocking a punishable move.
  4. LK, LP >X DRC ~ LP, HK, ↓LP >X ↓, ↑LK as your Drive Rush route.
  5. LK, LP >X ↓↙←PP, ↓, ↑KK once you can reach the corner.

Sources