Street Fighter 6 · Combo Cheat Sheet
ZANGIEF
Facing right. Cancels shown as >X.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Double Lariat | PP | Invincible to airborne strikes on frames 6-16 (great anti-air tool on the fir… |
| Tundra Storm | ↓↓ K | Counter is active on frames 6-55 |
| Aerial Russian Slam | ↓↘→↓↘→ K | Fully invincible on frames 1-17 |
| Cyclone Lariat | ↓↘→↓↘→ P | Fully invincible on frames 1-18 |
| Bolshoi Storm Buster | ←↓→↑←↓→↑ P | Fully invincible on frames 1-7 |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LK, ↓LP >X PP | 1470 | 0 / 0 | – |
| ↓LK, ↓LP, LP >X PP | 1610 | 0 / 0 | Hold forward to guarantee that the the lariat will connect. (8/3/2026) |
| ↓LP, ↓LP >X PP | 1520 | 0 / 0 | – |
| →HP >X PP | 2050 | 0 / 0 | – |
| →HP, ↓LK, ↓LP | 1382 | 0 / 0 | – |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LK, ↓LP >X PP | 1530 | 0 / 0 | 4f Punish Counter. Point blank |
| ↓LK, ↓LP >X PPP | 1770 | 2 / 0 | 4f Punish Counter. Further ranges. |
| LP +lk | 2040 | 0 / 0 | 5f Punish Counter, if you can't muster a 360 input. |
| 360HP | 3795 | 0 / 0 | 5f Punish Counter. |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LK, ↓LP, ↓LP >X DRC ~ ↓LP, ↘MP >X PP | 1798 | 3 / 0 | – |
| ↓MP >X DRC ~ ↓MP, ↘MP >X PP | 2665 | 3 / 0 | Midscreen medium buffer. |
| →HP, ↘MP >X DRC ~ ↓MP, ↘MP >X PP | 2885 | 3 / 0 | Can reset after the d/f+mp into a MP SPD |
| ↓LP >X DRC ~ ↓LP | – | 3 / 0 | 6f or less |
| LP >X DRC ~ ↓LP | – | 3 / 0 | 6f or less |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓HP, DR ~ ↘MP >X PPP, →↘↓↙←KK (air) | 4566 | 5 / 0 | 11f Punish Counter. In or near the corner. Requires a small delay into the d/f+mp to get the right ppp juggle |
| HK, DR ~ ↘MP >X PPP, →↘↓↙←KK (air) | 4430 | 5 / 0 | 13f Punish Counter. Corner only. |
| ↘HK, ↘MP >X PP | 2960 | 0 / 0 | 16f Punsih Counter. Corner only. |
| LK >X DRC ~ ↓LP, ↓MP >X ↓↘→↓↘→P (held), →↘↓↙←KK (air) | 2234 | 5 / 2 | Example SA2 conversion |
| ↓HP, DR ~ ↘MP >X ↓↘→↓↘→K | 3665 | 1 / 1 | 11f Punish Counter. |
Practice First
- ↓LK, ↓LP >X PP as your everywhere combo.
- ↓LK, ↓LP, LP >X PP for a second confirm.
- ↓LK, ↓LP >X PP after blocking a punishable move.
- ↓LK, ↓LP, ↓LP >X DRC ~ ↓LP, ↘MP >X PP as your Drive Rush route.
- ↓HP, DR ~ ↘MP >X PPP, →↘↓↙←KK (air) once you can reach the corner.
Translated from FAT's Classic routes using FAT's Modern input for each move (manual motions, not assisted). Routes that use a button Modern doesn't have are left out. Damage shown is Classic's; AUTO (assisted) specials deal less.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
L M HLight / Medium / Heavy
SPSpecial button (+ direction)
AUTOAssist button held
AAOD: two attack buttons
AAny attack button
DR DRC DIDrive Rush / cancel / Impact
L M HLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Double Lariat | AA | Invincible to airborne strikes on frames 6-16 (great anti-air tool on the fir… |
| Tundra Storm | ↓↓H | Counter is active on frames 6-55 |
| Aerial Russian Slam | SP+H or →SP+H / ↓↘→↓↘→L | Fully invincible on frames 1-17 |
| Cyclone Lariat | ←SP+H / ↓↘→↓↘→M | Fully invincible on frames 1-18 |
| Bolshoi Storm Buster | ↓SP+H / 720+H | Fully invincible on frames 1-7 |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| AUTO H, AUTO L, ↓L | 1382 | 0 / 0 | – |
Punish Counters
No confirmed combos for this section yet.
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓L >X DRC ~ ↓L | – | 3 / 0 | 6f or less |
| L >X DRC ~ ↓L | – | 3 / 0 | 6f or less |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓H, DR ~ ↘M >X ↓↘→↓↘→L | 3665 | 1 / 1 | 11f Punish Counter. |
Practice First
- AUTO H, AUTO L, ↓L as your everywhere combo.
- ↓L >X DRC ~ ↓L as your Drive Rush route.
- ↓H, DR ~ ↘M >X ↓↘→↓↘→L once you can reach the corner.