Street Fighter 6 · Combo Cheat Sheet

DHALSIM

Facing right. Cancels shown as >X.

Motions & Symbols

↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo

Buttons & Tags

LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid

Key Moves

MoveInputWhy it matters
Yoga Float↓ or 3KKCan perform air normals and specials or move left/right after 30F animation o…
Yoga Teleport← or 6PPP or KKKNo form of invincibility during teleport startup
Yoga Fire↓↘→ P1-hit projectile
Yoga Arch↓↘→ K (Arch)1-hit projectile
Yoga Flame→↘↓↙← P3-hit projectile hitbox that increases in range until it reaches max distance…
Yoga Blast→↘↓↙← KStrike hitbox that also nullifies 1 hit of a regular projectile
Yoga Comet (air)→↘↓↙← P (Air)1-hit projectile
Yoga Inferno↓↘→↓↘→ PThrow invincible on frames 1-11
Yoga Sunburst↓↙←↓↙← KFully invincible on frames 1-9
Merciless Yoga↓↘→↓↘→ KFully invincible on frames 1-14

Bread & Butter meterless

ComboDmgDrive / SANotes
↙LK, ↓LP >X ↓↘→LP8600 / 0–
←MK >X →↘↓↙←MP15000 / 0–
←MP >X →↘↓↙←HK19000 / 0–
↙HP >X →↘↓↙←HP20000 / 0–
↓MK, ←MK >X →↘↓↙←MP16100 / 0Spacing dependent, need to hit near tip range of the slide

Punish Counters

ComboDmgDrive / SANotes
↓LP (PC), ←MK >X →↘↓↙←MP14700 / 04f Punish. Works from a bit further out.
↓LP (PC), ←MP >X →↘↓↙←HK17600 / 04f Punish. Point blank.
←MK, ←MK >X →↘↓↙←MP20400 / 07f Punish.
LK >X DRC ~ ↙HP >X →↘↓↙←HP16123 / 09f Punish.

Drive Rush

ComboDmgDrive / SANotes
LP, LP >X DRC ~ LP, ←MP >X →↘↓↙←HK15783 / 0–
←MK >X DRC ~ ↙HP, ←MK >X →↘↓↙←MP22183 / 0–
←MP >X DRC ~ ↙HP, ←MK >X →↘↓↙←MP23183 / 0–
LP >X DRC ~ LP–3 / -4f or less
↓MP >X DRC ~ LP–3 / -4f or less

Corner & Super Enders

ComboDmgDrive / SANotes
←MP >X →↘↓↙←PP, →↘↓↙←HK24602 / 0Corner only
←MP >X →↘↓↙←PP, ↓↘→↓↘→HP31322 / 1–
←MP >X DRC ~ ↙HP, ←MK >X →↘↓↙←KK >X ↓↙←↓↙←HK38045 / 2Example conversion into SA2
LK >X DRC ~ LP, ←MK >X DRC ~ ↙HP, ←MK >X →↘↓↙←MP >X ↓↘→↓↘→K38246 / 3Example conversion into SA3
LK >X ↓↘→↓↘→LP18960 / 19f Punish. HP version does ~180 more damage, but requires a standing opponent

Practice First

  1. ↙LK, ↓LP >X ↓↘→LP as your everywhere combo.
  2. ←MK >X →↘↓↙←MP for a second confirm.
  3. ↓LP (PC), ←MK >X →↘↓↙←MP after blocking a punishable move.
  4. LP, LP >X DRC ~ LP, ←MP >X →↘↓↙←HK as your Drive Rush route.
  5. ←MP >X →↘↓↙←PP, →↘↓↙←HK once you can reach the corner.

Sources