Street Fighter 6 · Combo Cheat Sheet
ALEX
Facing right. Cancels shown as >X.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Prowler Stance | ↓ PP | Cannot block while in stance |
| Dangerous Armbar | ↓ PP >X 2PK | Exits Prowler Stance immediately losing the Low profile but maintains the Cro… |
| Flash Axe | ↓↘→ P | Has both a strike hitbox and a separate 1-hit projectile clash box during the… |
| Flash Chop | ↓↘→ P | Puts opponent into a standing back turned state on hit |
| Aerial Knee Smash | →↓↘ K | Invincible to airborne strikes on frames 1-21 |
| Power Bomb | →↘↓↙← P | Range: 0.90 |
| Power Drop | →↘↓↙← P (back turn) | Range: 1.42 (when canceled from HP Flash Chop) |
| Raging Spear | ↓↘→↓↘→ K | Strike and Throw invincible on frames 1-9 |
| Sledgecross Hammer | ↓↙←↓↙← P | Fully invincible on frames 1-16 |
| Omega Wing Buster | PP (after OD Power Drop) | Level 2 Super that can only be performed after OD Power Drop |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LP, ↓LK, LP >X ↓↘→LP | 1150 | 0 / 0 | Standard light confirm, fishes low. |
| ↓LP, ↓LK, LP >X →↓↘HK | 1570 | 0 / 0 | Standard light confirm, secures a knockdown. |
| LK >X ↓↘→LP | 940 | 0 / 0 | Incredibly good harass tool with a long range 6f. -4 on block, but can be spaced to force your opponent to whiff. |
| MP >X HP | 1440 | 0 / 0 | Safe on block target combo, good as a midscreen buffer. |
| ←MK, LP, LP >X →↓↘HK | 2190 | 0 / 0 | Medium combo starter that leverages the +1 frametrap after b+mk. |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| LP (PC), ↓HP >X ↓PP >X LP >X HP, LK >X →↓↘HK | 2560 | 0 / 0 | 4f punish. Point blank range. |
| LP (PC), ↓MP >X ↓↘→MP | 1540 | 0 / 0 | 4f punish. Tip of st. lp range. |
| ↓LK (PC) >X ↓HK | 1040 | 0 / 0 | 5f punish. Long range 5f punish utilizing Alex's cr. lk xx hk target combo. |
| →↘↓↙←HP | 2875 | 0 / 0 | 5f punish. Can be hcb+pp for more damage if you want to spend the meter. |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| DR ~ ↓LK, LK >X →↓↘HK | 1490 | 1 / 0 | Drive rush into a quick low conversion. |
| DR ~ ↓MK, MP >X →↓↘HK | 2130 | 1 / 0 | Longer range drive rush into low. |
| DR ~ →MP, MP >X →↓↘HK | 2600 | 1 / 0 | Drive rush into overhead. |
| LP >X DRC ~ LK | – | 3 / - | 6f or less |
| ↓LP >X DRC ~ ↓LP | – | 3 / - | 5f or less |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓HP (PC) >X ↓PP >X →LP, →↓↘MK | 3080 | 0 / 0 | 9f punish. Decent corner carry. |
| HK (PC), HP (held) >X ↓PP >X MP, →↓↘HK | 3505 | 0 / 0 | 16f punish. Corner only |
| HK (PC), HP (held) >X ↓PP >X MP, DR ~ LP >X DRC ~ MP >X ↓↘→MP >X ↓PP >X →LP, →↓↘MK | 3935 | 4 / 0 | 16f punish. Corner only. |
| MP >X DRC ~ ↓HP >X ↓↘→HP >X →↘↓↙←PP >X PP | 4528 | 5 / 2 | Example extension using od backdrop into OWA |
| ↓MP >X DRC ~ ←MK, ↓HP >X DRC ~ ↓HP >X ↓↘→HP >X ↓↘→↓↘→P | 4687 | 6 / 3 | Example drive dump combo from a midrange poke. |
Practice First
- ↓LP, ↓LK, LP >X ↓↘→LP as your everywhere combo.
- ↓LP, ↓LK, LP >X →↓↘HK for a second confirm.
- LP (PC), ↓HP >X ↓PP >X LP >X HP, LK >X →↓↘HK after blocking a punishable move.
- DR ~ ↓LK, LK >X →↓↘HK as your Drive Rush route.
- ↓HP (PC) >X ↓PP >X →LP, →↓↘MK once you can reach the corner.
Translated from FAT's Classic routes using FAT's Modern input for each move (manual motions, not assisted). Routes that use a button Modern doesn't have are left out. Damage shown is Classic's; AUTO (assisted) specials deal less.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
L M HLight / Medium / Heavy
SPSpecial button (+ direction)
AUTOAssist button held
AAOD: two attack buttons
AAny attack button
DR DRC DIDrive Rush / cancel / Impact
L M HLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Prowler Stance | ↓M+H | Cannot block while in stance |
| Dangerous Armbar | ↓M+H ~ ↓L+M | Exits Prowler Stance immediately losing the Low profile but maintains the Cro… |
| Flash Axe | ↓↘→L | Has both a strike hitbox and a separate 1-hit projectile clash box during the… |
| Flash Chop | ↓↘→H | Puts opponent into a standing back turned state on hit |
| Aerial Knee Smash | ↓SP / →↓↘H | Invincible to airborne strikes on frames 1-21 |
| Power Bomb | →↘↓↙←H | Range: 0.90 |
| Power Drop | ←SP / →↘↓↙←A (back turn) | Range: 1.42 (when canceled from HP Flash Chop) |
| Raging Spear | SP+H or →SP+H / ↓↘→↓↘→L | Strike and Throw invincible on frames 1-9 |
| Sledgecross Hammer | ←SP+H / ↓↙←↓↙←M | Fully invincible on frames 1-16 |
| Omega Wing Buster | SP+H (after OD Power Drop) | Level 2 Super that can only be performed after OD Power Drop |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓L, ↓L, L >X ↓↘→L | 1150 | 0 / 0 | Standard light confirm, fishes low. |
| ↓L, ↓L, L >X →↓↘H | 1570 | 0 / 0 | Standard light confirm, secures a knockdown. |
| AUTO L >X ↓↘→L | 940 | 0 / 0 | Incredibly good harass tool with a long range 6f. -4 on block, but can be spaced to force your opponent to whiff. |
| ←M, L, L >X →↓↘H | 2190 | 0 / 0 | Medium combo starter that leverages the +1 frametrap after b+mk. |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| L (PC), AUTO M >X ↓↘→M | 1540 | 0 / 0 | 4f punish. Tip of st. lp range. |
| ↓L (PC) >X ↘H | 1040 | 0 / 0 | 5f punish. Long range 5f punish utilizing Alex's cr. lk xx hk target combo. |
| →↘↓↙←H | 2875 | 0 / 0 | 5f punish. Can be hcb+pp for more damage if you want to spend the meter. |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| DR ~ ↓L, AUTO L >X →↓↘H | 1490 | 1 / 0 | Drive rush into a quick low conversion. |
| DR ~ ↓M, M >X →↓↘H | 2130 | 1 / 0 | Longer range drive rush into low. |
| DR ~ →M, M >X →↓↘H | 2600 | 1 / 0 | Drive rush into overhead. |
| L >X DRC ~ AUTO L | – | 3 / - | 6f or less |
| ↓L >X DRC ~ ↓L | – | 3 / - | 5f or less |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| AUTO M >X DRC ~ ←M, ↓H >X DRC ~ ↓H >X ↓↘→H >X ↓↘→↓↘→H | 4687 | 6 / 3 | Example drive dump combo from a midrange poke. |
Practice First
- ↓L, ↓L, L >X ↓↘→L as your everywhere combo.
- ↓L, ↓L, L >X →↓↘H for a second confirm.
- L (PC), AUTO M >X ↓↘→M after blocking a punishable move.
- DR ~ ↓L, AUTO L >X →↓↘H as your Drive Rush route.
- AUTO M >X DRC ~ ←M, ↓H >X DRC ~ ↓H >X ↓↘→H >X ↓↘→↓↘→H once you can reach the corner.