Street Fighter 6 · Combo Cheat Sheet
A.K.I.
Facing right. Cancels shown as >X.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
LP MP HPPunches (round)
LK MK HKKicks (square)
PP KKOD, 2 Drive bars
PC CHPunish counter / counter hit
DR DRC DIDrive Rush / cancel / Impact
LP MP HPLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Sinister Slide | ↓ PP | A.K.I. slithers forward like a sssnake while maintaining low profile on frame… |
| Nightshade Pulse | ↓↙← P | 1-hit projectile |
| Nightshade Chaser | ↓↙← P >X 6P | This follow-up whip attack is also a 1-hit projectile |
| Orchid Spring | ↓↙← P | Places a pool of poison on the ground that inflicts poison state (420 damage … |
| Toxic Wreath | ↓↙← P | Inflicts poison state upon hit (420 damage over 7 seconds aka 1 damage per fr… |
| Serpent Lash | ↓↘→ P | Invincible to airborne strikes on frames 6-16 |
| Cruel Fate | ↓↙← K | Not an Overhead |
| Deadly Implication | ↓↘→↓↘→ K | Strike and Throw invincible on frames 1-12 |
| Tainted Talons | ↓↙←↓↙← P | No form of invincibility whatsoever |
| Claws of Ya Zi | ↓↘→↓↘→ P | Fully invincible on frames 1-12 |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LP, ↓LP, ↓LP >X ↓↙←HP | 1201 | 0 / 0 | Mash option. Applies poison. Safe on block (-4 at range) |
| ↓LP, ↓LP, ↓LP >X ↓↘→HP | 1266 | 0 / 0 | Mash option. Applies poison. |
| ↓LK, ↓LP, ↓LP >X ↓↘→HP | 1166 | 0 / 0 | Low light confirm. Applies poison. Too far for qcb+hp. |
| ↓LP, ↓LK, ↓LP >X ↓↘→HP | 1186 | 0 / 0 | Low light confirm. Applies poison. Crouching only. |
| ↓LP, ↓LP, ↓LP, LK >X ↓↘→LP | 1216 | 0 / 0 | New light confirm from 5/21/2024 patch. AKI's ability to do a 4 piece light string can push enemies beyond their cr. … |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓LP (PC), ↓MP >X ↓↘→HP | 1426 | 0 / 0 | 4f punish counter. Reaches at the range that cr. lp can hit. |
| ↓LK (PC), MP >X ↓↘→HP | 1306 | 0 / 0 | 5f punish counter. Reaches at the range that cr. lk can hit. |
| MP (PC), MP >X ↓↘→HP | 1976 | 0 / 0 | 6f punish counter. Forward advancing, good as a whiff punish. |
| MP (PC), ↓MK, LK >X ↓↘→HP | 2146 | 0 / 0 | 6f punish counter. Point blank. |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| DR ~ ↓MK, HK >X ↓PP >X K, ↓LP >X ↓↘→HP | 2526 | 1 / 0 | Good option for catching opponents low. |
| DR ~ →HK, ↓MP >X ↓↘→HP | 1866 | 1 / 0 | Hops lows, forces stand. |
| DR ~ ↘MP, MP >X ↓↘→HP | 1856 | 1 / 0 | Overhead. |
| ↓LP >X DRC ~ LP | N/A | 3 / 0 | 4f to a 5f. |
| LP >X LP >X DRC ~ LP | N/A | 3 / 0 | 5f to a 5f. |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| HP >X HP, ↓↘→HP (bloom), ↓↘→LP | 2000 | 0 / 0 | Corner only. (8/3/2026) |
| ↓LP, ↓LP, ↓LP >X ↓↘→HP (bloom), ↓↙←HP, ↓↘→LP (bloom) | 1840 | 0 / 0 | Corner only. |
| ↓LP, ↓LP, ↓LP >X ↓↘→HP (bloom), ↓↘→MP | 1675 | 0 / 0 | Corner only. Applies poison. |
| HP >X HP, SA1 | 2800 | 0 / 1 | hp xx hp now juggles into SA1 and SA3 (8/3/2026) |
| ↓LP, ↓LP >X ↓↘→HP (bloom), ↓↙←↓↙←P | 2807 | 0 / 2 | Example juggle with SA2. The startup is fast enough to combo off of jabs or when you juggle with qcf+hp (bloom) |
Practice First
- ↓LP, ↓LP, ↓LP >X ↓↙←HP as your everywhere combo.
- ↓LP, ↓LP, ↓LP >X ↓↘→HP for a second confirm.
- ↓LP (PC), ↓MP >X ↓↘→HP after blocking a punishable move.
- DR ~ ↓MK, HK >X ↓PP >X K, ↓LP >X ↓↘→HP as your Drive Rush route.
- HP >X HP, ↓↘→HP (bloom), ↓↘→LP once you can reach the corner.
Translated from FAT's Classic routes using FAT's Modern input for each move (manual motions, not assisted). Routes that use a button Modern doesn't have are left out. Damage shown is Classic's; AUTO (assisted) specials deal less.
Motions & Symbols
↓↘→Quarter circle forward
↓↙←Quarter circle back
→↓↘Dragon punch
>XCancel
,Link / juggle
~Follow-up / target combo
Buttons & Tags
L M HLight / Medium / Heavy
SPSpecial button (+ direction)
AUTOAssist button held
AAOD: two attack buttons
AAny attack button
DR DRC DIDrive Rush / cancel / Impact
L M HLight outline · Medium striped · Heavy solid
Key Moves
| Move | Input | Why it matters |
|---|---|---|
| Sinister Slide | ↓M+H | A.K.I. slithers forward like a sssnake while maintaining low profile on frame… |
| Nightshade Pulse | ←SP / ↓↙←L | 1-hit projectile |
| Nightshade Chaser | ←SP / ↓↙←L ~ →A | This follow-up whip attack is also a 1-hit projectile |
| Orchid Spring | ↓↙←M | Places a pool of poison on the ground that inflicts poison state (420 damage … |
| Toxic Wreath | ↓↙←H | Inflicts poison state upon hit (420 damage over 7 seconds aka 1 damage per fr… |
| Serpent Lash | →SP / ↓↘→H | Invincible to airborne strikes on frames 6-16 |
| Cruel Fate | ↘SP | Not an Overhead |
| Deadly Implication | SP+H or →SP+H / ↓↘→↓↘→L | Strike and Throw invincible on frames 1-12 |
| Tainted Talons | ←SP+H / ↓↙←↓↙←M | No form of invincibility whatsoever |
| Claws of Ya Zi | ↓SP+H / ↓↘→↓↘→H | Fully invincible on frames 1-12 |
Bread & Butter meterless
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓L, ↓L, ↓L >X ↓↙←H | 1201 | 0 / 0 | Mash option. Applies poison. Safe on block (-4 at range) |
| ↓L, ↓L, ↓L >X ↓↘→H | 1266 | 0 / 0 | Mash option. Applies poison. |
| AUTO L, ↓L, ↓L >X ↓↘→H | 1166 | 0 / 0 | Low light confirm. Applies poison. Too far for qcb+hp. |
| ↓L, AUTO L, ↓L >X ↓↘→H | 1186 | 0 / 0 | Low light confirm. Applies poison. Crouching only. |
Punish Counters
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| AUTO L (PC), AUTO M >X ↓↘→H | 1306 | 0 / 0 | 5f punish counter. Reaches at the range that cr. lk can hit. |
| AUTO M (PC), AUTO M >X ↓↘→H | 1976 | 0 / 0 | 6f punish counter. Forward advancing, good as a whiff punish. |
Drive Rush
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| DR ~ ↘M, AUTO M >X ↓↘→H | 1856 | 1 / 0 | Overhead. |
| ↓L >X DRC ~ L | N/A | 3 / 0 | 4f to a 5f. |
| L >X L >X DRC ~ L | N/A | 3 / 0 | 5f to a 5f. |
Corner & Super Enders
| Combo | Dmg | Drive / SA | Notes |
|---|---|---|---|
| ↓L, ↓L, ↓L >X ↓↘→H (bloom), ↓↙←H, ↓↘→L (bloom) | 1840 | 0 / 0 | Corner only. |
| ↓L, ↓L, ↓L >X ↓↘→H (bloom), ↓↘→M | 1675 | 0 / 0 | Corner only. Applies poison. |
| ↓L, ↓L >X ↓↘→H (bloom), ↓↙←↓↙←M | 2807 | 0 / 2 | Example juggle with SA2. The startup is fast enough to combo off of jabs or when you juggle with qcf+hp (bloom) |
Practice First
- ↓L, ↓L, ↓L >X ↓↙←H as your everywhere combo.
- ↓L, ↓L, ↓L >X ↓↘→H for a second confirm.
- AUTO L (PC), AUTO M >X ↓↘→H after blocking a punishable move.
- DR ~ ↘M, AUTO M >X ↓↘→H as your Drive Rush route.
- ↓L, ↓L, ↓L >X ↓↘→H (bloom), ↓↙←H, ↓↘→L (bloom) once you can reach the corner.